Ibnovate Scratch Creators
⏱ Reference (no session)Project · ages 7–11

Certificate & Assessment Criteria

How a Scratch Creators (ages 7–11) student earns their certificate: the completion gate, the three unit-project rubrics plus the capstone, and the Bronze/Silver/Gold grading scale.

This page explains how a student earns the Scratch Creators certificate. It is written for the instructor, but the requirements are simple enough to share with students and families so everyone knows what "finishing the course" means.

How a student earns the certificate:

Path showing the steps a student follows to earn the course certificate

How a student earns the certificate

To earn the certificate, a student needs to do all three of these:

  1. Take part in most of the course — attend or complete at least 10 of the 12 sessions (Sessions 1–12). Missed sessions can be caught up with the homework.
  2. Pass the three unit projects — reach Proficient or above on at least 2 of the 3 unit projects (Bring a Sprite to Life, A Game with Rules & a Score, Your Own Playable Game).
  3. Complete the capstone — finish the Design, Build & Present a Game capstone at Developing or above and present it to the class.

A student who meets all three earns the Scratch Creators Certificate.

Overall grade scale

Each rubric level is a step up from Emerging to Exemplary:

Each rubric level is a step up from Emerging to Exemplary

The four rubric levels map onto a Bronze / Silver / Gold badge. Look at how a student did across the three unit projects and the capstone and award the level that best matches their typical work:

Rubric levels reached Creator badge Also written as
Mostly Emerging / Developing Bronze Creator Pass
Mostly Proficient Silver Creator Merit
Mostly Proficient / Exemplary Gold Creator Distinction

Every student who meets the completion gate earns at least Bronze — a real achievement. Silver and Gold recognise students whose projects are consistently strong and polished.

How to assess fairly

A note for students

Every coder starts somewhere. Bronze, Silver, and Gold are all real achievements — they show how far you pushed your own ideas. The best game-makers aren't the ones who never hit a bug; they're the ones who test their game, fix what's broken, and keep building. Be proud of what you made.

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