Session 12 — Showcase Day
Duration: 60 min · Format: live online · Ages: 8–11
Session goal: run a live showcase where every student presents their final project, the class gives kind and helpful feedback, and everyone reflects on how far they've come across the whole course.
Before class — prep (5 min)
- Have the diagram below ready to share on screen (plan → build → test → showcase).
- Make a running order — a numbered list of who presents when. Decide the order before class so there's no waiting or arguing.
- Post the "Two stars and a wish" feedback rule in the chat so students can see it while others present.
- Remind students to have their prototype, one-page summary, and presentation open and ready.
Agenda
| Time | Segment |
|---|---|
| 0:00 | Hook — welcome to Showcase Day (5 min) |
| 0:05 | Teach — the showcase running order & feedback rule (10 min) |
| 0:15 | Showcase — student presentations (30 min) |
| 0:45 | Reflection — look how far you've come (8 min) |
| 0:53 | Wrap-up + what's next (7 min) |
0:00 · Hook (5 min)
Welcome the class warmly — this is the finish line.
- Remind them: "Everything you've learned across the whole course comes together today."
- Quick warm-up round: have each student type one word in the chat for how their project feels right now (proud, nervous, excited).
Then set the tone: today the room is a supportive audience — everyone cheers everyone on.
0:05 · Teach — How the showcase runs (10 min)
Explain the plan so every student knows exactly what to do. Share the diagram:
Remind them how the whole project fits together:
- Plan (Session 9) → their problem & idea.
- Build (Session 10) → their prototype.
- Test → made it a little better.
- Showcase (Session 11 skills) → present it today.
Give the presentation running order — each student presents for about 1–2 minutes using the recipe: Problem → Solution → Demo → Thank you.
Then take a bow.
⚠ Watch for feedback that stings: young audiences can blurt out "that's boring" without meaning harm. Teach the rule before the first presentation and enforce it kindly every time.
Share the feedback rule — "Two stars and a wish": after each project, the audience gives two things they loved and one wish to make it even better. No mean comments — only kind, helpful ones.
Ask: "Who can give me an example of a star and a wish you might say?" (Take 1–2 examples to model the tone.)
0:15 · Showcase — student presentations (30 min)
Run the showcase. Work down your running order.
Suggested rhythm for each student (about 3–4 minutes each):
- Present (1–2 min) — Problem → Solution → Demo → Thank you.
- Feedback (1–2 min) — call on two audience members for two stars, then one for a wish.
- Applause, then move to the next presenter.
Instructor tips while running it: - Keep time gently — give a quiet "30 seconds" signal so everyone gets a turn. - Have a feedback prompt ready in case the room goes quiet: "What was the coolest part of the demo?" · "What problem did this solve?" · "What's one idea to make it even better?" - If a demo breaks live, stay calm and cheer the effort — "even real engineers hit bugs on stage." - Name something specific and true after each one: "I loved how you showed it working, not just talking about it."
0:45 · Reflection — look how far you've come (8 min)
Lead a short reflection. Remind the class of the whole journey:
- In Unit 1 they taught a computer to see and understand AI.
- In Unit 2 they collected data and told its story.
- In Unit 3 they invented and built their own project.
Ask each student (chat or unmute):
- "What are you most proud of?"
- "What would you build next?"
Land the message: that is exactly what real builders and scientists do.
0:53 · Wrap-up + what's next (7 min)
- Congratulate the whole class — they've finished the course as Young Builders who can understand and train AI, collect data and tell its story, and invent, build, and present their own project.
- Start a portfolio: ask students to save their project — photos, the Scratch or Teachable Machine link, and their one-page summary — in one folder. This is their first builder portfolio.
- Look ahead: tell them the adventure isn't over — next comes the bonus module on generative AI, where they'll explore AI that creates pictures, words, and music.
Teaching notes
- Correct this misconception: "feedback means finding what's wrong." Reframe as two stars and a wish — mostly celebrating, with one kind idea to grow.
- Fast finishers (extension): have them deliver the full package — a working prototype + a one-page project brief + a confident presentation. Then ask: could this project grow in a future course? Have them write one idea to make it bigger or smarter, and add it to their new portfolio folder.
- Low-tech fallback: if a student's demo won't run live, have them present the paper prototype or a screenshot and narrate what it does — the story still lands.
Vocabulary
| Term | Meaning |
|---|---|
| Final project | Your big capstone build |
| Showcase | Sharing your project proudly |
| Portfolio | A collection of your projects |
| Reflect | Thinking about what you learned |
Resources
- Google Slides / Canva — polish the one-page summary.
- Scratch · Teachable Machine — the demo tools.
Next session
Session 13 — The AI That Creates: the start of the bonus generative-AI module, where students explore AI that creates pictures, words, and music.